You're The Overseer...What's The Sinister Secret Behind Your Vault?

If you're a fan of the Fallout games, you know all about the vaults. These experimental "bomb shelters" were constructed by a mysterious company called Vault-Tec. On the outside, it seems like this company is genuinely concerned with helping the citizens of the USA survive the nuclear apocalypse. But when you take a closer look at what really goes on inside these vaults, it's obvious that this was only an excuse to crowd people together and run all kinds of crazy experiments on people.

If you know the lore of these games well, you'll know that the vaults were actually designed to test people's reactions to being confined to small spaces together for extended periods of time. Why would they be testing this? Because the Enclave (the remnants of the US government) actually wanted to travel to other planets and colonize them after the impending doom of mutually assured nuclear destruction. The vaults were a way to test how people reacted to long space voyages. But they didn't just leave it at merely confining people to cramped quarters. They also introduced all kinds of crazy "variables" like hallucinogenic gasses, clones, plant-people, and much much more.

Now, imagine you've just been chosen as the overseer for your local vault. Take this aptitude test, and we'll tell you which vault you've been assigned to...

Question 1

The Vault Is About To Make An Important Decision. As Overseer, Whose Input Is Most Important?

As Overseer, there are many decisions to make when it comes to your Vault. But not all of them are easy to make. Sometimes, you have to get the input of the people within your vault. But which of these people's opinions holds the most sway? That is something every Vault Overseer has to decide for themselves...

Question 2

Who Do You Want To Spend The Apocalypse With?

Although Overseers don't get to choose who they spend the apocalypse with, we can guess from this question which vault you would be best suited to. Sometimes the vaults are filled with the strangest inhabitants - other times these chambers are filled with random people. But who would you want to spend the apocalypse with?

Question 3

Who Would You Send Out Into The Wasteland If Needed?

There comes a time when pretty much every Vault needs to send someone out into the unknown, where raiders and mutants run wild. Things break down, water chips malfunction, and supplies need to be found. And it's usually one of the Vault's most skilled and capable dwellers that gets chosen. But who would you pick?

Question 4

What Is The Most Precious Commodity In Your Vault?

Many overseers would probably argue about what the most important thing to a vault is. Some would say food, while others would insist that it's actually water. Some others might say something strange... But Vaults were always strange things... Others would rely on their technology as their most important commodity. But which would you choose?

Question 5

Your Vault Is Under Attack By Raiders! How Do You Proceed?

Although many overseers might not want to accept it, Raiders pose a real threat to many of the Vaults out there. Many of the vaults have malfunctioning doors, so it's easy to break in. And most of the vaults aren't exactly well-hidden, either. But what would you do in that situation? How would you react?

Question 6

The Residents Of Your Vault Have Staged A Mutiny Against You. How Do You React?

Just because you're the overseer doesn't mean people have to do what you say. There have been many instances of mutinies against the Overseer, and some have been successful. Obviously any overseer worth their salt would try to stay in command during these instances. But what would you do?

Question 7

The Vault Is Beginning To Flood. What Do You Do?

All kinds of mishaps can happen to a Vault, and a flood is just one example. These kinds of natural disasters can happen pretty much at any time, and how you choose to deal with it could mean life or death for your vault-tec companions and the vault itself. So what would you do if your vault began to flood?

Question 8

Why Did You Become Overseer?

Many Overseers did not actually choose to hold their positions. They were simply chosen by Vault-Tec to hold that position. Sometimes the decision seems totally random, while other times it seems like Vault-Tec chose these people for very specific reasons. But what about you? Why would you be overseer?

Question 9

After Hundreds Of Years Of Isolation, The Vault Door Suddenly Creaks Open By Itself. What Do You Do?

Overseers and inhabitants of Vault-Tec Vaults can get pretty used to their surroundings after hundreds of years. When that Vault door suddenly swings open, it can seem almost unwanted. At this point, a decision should be made. Either stay in the vault, or venture out into the unknown. What would you do?

Question 10

You've Just Discovered There Is A Serious Radiation Leak In The Vault. What Do You Do?

Radiation leaks are actually more common than you might think in a Vault. After all, the primary source of power in a vault is a nuclear generator, not an electrical power source. As such, a generator break down can be pretty disastrous, and unless you want to turn out like a ghoul, you better act fast as the overseer!

Question 11

A Deathclaw Has Somehow Broken Into The Vault. What Do You Do Next?

Deathclaws are one thing you definitely DON'T want in your vault. These insane beasts will tear you all apart in seconds if you're not careful. And you only have a few seconds in which to decide what to do next. As the overseer, they're all looking to you for guidance... Well? What are you orders, overseer?

Question 12

Who Would You Want As Your Right-Hand-Man/Woman?

While some Overseers like to rule with an iron fist, most of them have a few people they trust. Usually they pick one person who they can rely on in times of need. The person they choose depends entirely on their personality as overseer. They could be a man, woman, Gary, or just someone who follows orders well.

Question 13

If You Could Fill Your Vault With Any Kind Of Weapon, What Would It Be?

Every respectable Vault has a decent armory. After all, how else are you expected to deal with invading raiders, or internal revolts? While most armories are stocked with the standard equipment, there have been some pretty exotic weapons found in various vaults. If you had the choice, which weapon would you choose?

Question 14

What Is Your Greatest Strength?

Every Overseer has some kind of strength - something that he or she is good at - more so than any other vault-dweller. Presumably it's these strengths that led to the overseer being chosen in the first place by Vault-Tec... Although some Overseers were vastly unqualified. What is your greatest strength?

Question 15

What Is Your Greatest Weakness?

Just like how each Overseer has something they're good at, it's obvious that each overseer is not perfect either, and this is painfully obvious by looking at the fates of the various vaults. By reading journal entries, you can see that many overseers made some pretty huge mistakes. But what's your weakness?

Question 16

Out Of These Rooms, Which Would You Prefer To Be Locked Inside?

Let's just assume for a second that as an overseer, you had the choice to lock yourself inside only one of these four rooms. Which would you choose? You answer says a lot about which vault you would feel most comfortable in. Not that anyone actually has a choice about which vault they get put inside... Choose carefully...

Question 17

Where Would You Put Your Vault?

When it comes to real estate, location is everything. In regards to vaults, it's pretty much the same thing. Vaults that are easy to find are sitting ducks for raiders and other nasties to come in and blow down your door. But bury it too deep or hide it too well, and you'll have trouble accessing water or fresh air. Where would you put your vault?

Question 18

What's The Best Way To Pass The Time In A Vault?

So you've managed to get into a vault, the bombs hit overhead, and somehow you survive the radiation. What next? This is the question on everyone's minds once it's clear that they're all safe in the vault. But when you think about it, there's plenty of stuff to do in the Vault. Now's the time to master that hobby you always wanted to try!

Question 19

How Do You Feel About Vault-Tec?

Vault-Tec as an organization has kind of a mixed reputation. Any fan of Fallout knows that the Vaults weren't really designed to save anyone first and foremost - they were just meant to be isolated test chambers for various experiments on humans. Sometimes these experiments were sadistic and cruel, but other Vaults got off pretty easy...

Question 20

How Would You Rule Over Your Vault?

As an Overseer, your leadership style has a pretty big impact over how your vault would run on a day to day basis. Some like to rule the roost quite strictly, others let the vault residents do their own thing for the most part. Each leadership style has its own benefit. But how would you rule over your vault?

Question 21

Who Among Your Vault Residents Would You Trust The Least?

There's always someone that you don't really trust. Confine yourself with a small amount of people in a tiny space for a few decades, and that paranoia is bound to amplify itself. There's just some people who give you a bad vibe. In a vault, these people can spell doom for the entire population. But who would you trust the least?

Question 22

The Brotherhood Of Steel Pays You A Visit. They Demand All Of Your Advanced Weaponry And Tech, Including Your Finest Warriors As Recruits. How Do You React?

The Brotherhood Of Steel has been a staple addition to the Fallout franchise since day one, so it shouldn't be too much of a stretch to imagine they might pay you a visit one day and start making demands. After all, that's kind of what the Brotherhood is best known for. But how would you react?

Question 23

What Would You Say Is The Biggest Threat To A Vault?

There are all sorts of things that can potentially go wrong when it comes to a vault, but it's up to the overseer to make sure that they identify the risks and plan accordingly. The first step is figuring out what poses the greatest risk to your vault in particular. This changes with each overseer's point of view...

Question 24

You Finally Work Up The Courage To Leave The Vault. Where To Next?

So what happens when you leave the vault? I mean, hey, it's gotta happen sometime, right? Very few vaults were actually designed to be fully self-sufficient for an interminable amount of time, so eventually almost all Vault-dwellers have to leave. But where will you go next? That's a question every overseer must ask themselves...

Question 25

You Notice That Some Of Your Residents Are Exhibiting Signs Of "Ghoulification." What Do You Do?

Ghoulification is one of the worst fates that can befall any post-nuclear citizen of America. While some people maintain their personalities and intelligence, some become 'feral' upon turning into ghouls. It's these people you have to watch out for. But people are sometimes repulsed by even the friendly ghouls...

Question 26

Why Do You Think Your Vault Residents Would Admire You As Overseer?

How you are viewed by your people is just as essential as how you rule over them, and it's not necessarily the same thing. Machiavelli wrote about his perfect ruler in his book "The Prince," and it had a lot to do with how people see their rulers. So how do you think people would see you? Why would they admire you?

Question 27

You Come Across A Vial Of The FEV Virus... How Do You Proceed?

The FEV Virus, otherwise known as the "Forced Evolutionary Virus," is a central component to the story of many Fallout games. If you don't already know, this virus has the ability to turn humans into super-mutants. The FEV Virus has been found in some vaults, where it was tested on humans. But what would you do if you found a vial of this virus?

Question 28

What Part Of America Would You Want Your Vault To Be In?

It's a pretty well-known fact that vaults are scattered all across America. Depending on where you lived in the USA, you would have been placed in some very different Vaults. Some of these locations were pretty lucky in that they got some of the less strange vaults, but other states weren't so fortunate...

Question 29

A Band Of Super-Mutants Have Arrived At Your Vault And They Start To Bang On The Door. What Do You Do?

Super-Mutants are some of the most feared beasts in the wasteland, and not many people live to tell the tale after a run-in with these hulking humanoids. So you can imagine how scared your vault would be if a band of rampaging super-mutants began banging on your door... How exactly would you react?

Question 30

In Your Mind, What Constitutes A Model Citizen Of A Vault?

As an overseer, you always need to strive to set an example for your people. But this can only go so far. Sometimes you need someone to point to and say, "Everyone be more like this person!" This person is presumably your model citizen in the Vault. It's the person you wish everyone was like. What would that person be like?

Question 31

How Would You Punish An Unruly Vault Citizen?

So we've already talked about the model citizens of your vault, but what about those unruly troublemakers? Every vault has them. Those people who just want to bully others and throw a wrench in the machine. As overseer, it's your responsibility to punish people if they get out of line. But how would you do this?

Question 32

What Color Would You Decorate Your Vault With?

Most Vaults you visit in the game look pretty much the same. After all, they were made by the same company, with the exact same materials. But many of the vaults have their own personal characteristics, and this is clear by the dominant color tone in these vaults. But which color would you decorate your vault with?

Question 33

Your Vault Gets A Radio Transmitter Up And Running. You Have The Option To Broadcast Your Own Signal. How Do You Proceed?

One of the newer additions to the Fallout Franchise is the radio in your pip-boy. By tuning in to different frequencies, you can pick up signals coming from all kinds of different sources. Some of these are super-mutants, others are from major towns. It shouldn't be too much of a stretch to imagine one coming from a vault, then...

Question 34

How Would You Reward A Vault-Dweller For Good Behavior?

We've talked about how you would punish unruly vault-dwellers, but about ones that did your vault a great service? How would you then reward them? Would a simple thanks be enough? Or would you reward them with a gift. You have to give both the carrot and the stick, so they say... But how would you reward your vault-dwellers?

Question 35

How Do You Feel About Tunnel Snakes?

If you've played Fallout (at least the newer games), you know about the Tunnel Snakes. This gang of Vault-Dwellers was made up of some pretty bored teens who decided to create a 50's inspired gang, complete with leather jackets and slicked back hair. With the boredom of being inside a vault, can you blame them?

See Your Result
Questions Left